About the project

When:
2010

What:
Full Design

Tourists imagine Rome as a single eternal space often skipping and missing roman “rioni” districts. We imagined then a gamification project inviting tourists and romans to explore every corner of the city by collecting clues under the leadership of playful mascottes. These charcaters are all animals which belongs to the popular roman tradition: cat, pigeons, bettles, seaguls. We worked on minimal and pure shapes and black/white language.